Room-based camera movement
Move and zoom camera to the room object that contains the trigger object (usually the player).
Authors and contributors to this community extension: VictrisGames, Silver-Streak, Jurfix.
Move camera to the room that contains the trigger object (usually the player). If desired, change zoom to show the entire room or keep zoom static.
How to use:
- Place room objects on scene
- Select camera zoom limits, how fast the camera should move, and the visible buffer around each room
- Run the "Move and zoom camera" action on every frame
- Move the trigger object (player) between rooms and the camera will center on the room that contains the trigger object.
Tips:
- Use these conditions for custom logic when changing rooms : "Camera moving", "Camera zooming", and "Room changed"
- Set "Lerp Speed" to "1" to change the camera instantly
Tip
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